INTEL · E-13 · ENEMIES DISPOSITION: HOSTILE

Poison Ship (Chemical area-denial tanker): Intel showcase render from BlastVector
Intel showcase render · Rendered by the game's Intel showcase from the shipped model.

Thaevrek Hegemony

Poison Ship

Chemical area-denial tanker

Designation
E-13
Classification
ENEMIES
First encounter
World 5 · Level 62

An industrial tanker hauling four chemical containment tanks. It turns the battlefield itself into a weapon.

ARMAMENT

  1. 01Toxic canisterAn arcing canister aimed where you are, leaking as it flies. A direct hit damages you; either way it bursts into a poison cloud.

BEHAVIOUR

  1. 01Persistent cloudsEach cloud lingers for several seconds and stays even after the Poison Ship is destroyed.
  2. 02ContaminationInside a cloud your shield regenerates far more slowly and your primary weapon fires slower. Leaving the cloud lets it wear off; new exposure only refreshes it, never stacks.
  3. 03Rear-line supportHolds the back row and never dives. Its emitters vent green just before each launch.

TACTICAL

Destroy Poison Ships early and never fight from inside a cloud. Watch the emitters vent, then move.

SYSTEMS

  1. 01Containment tanksFour glass chemical tanks feeding the emitters.
  2. 02Toxin emittersThree nose nozzles that charge and launch the canisters.
  3. 03Industrial hullOxidized tanker spine with hazard-striped tank caps.
  4. 04PropulsionMain drive nozzles. The plume brightens when the craft dives or boosts.

ORDNANCE

  1. 01Toxic canisterPhysical chemical payload. It leaks in flight and bursts into a persistent poison cloud.

First encountered in the same World · WORLD 05 — Toxic Moon