INTEL · E-22 · ENEMIES DISPOSITION: HOSTILE

Shield Support (Field projection · priority target): Intel showcase render from BlastVector
Intel showcase render · Rendered by the game's Intel showcase from the shipped model.

Aurelian Synod

Shield Support

Field projection · priority target

Designation
E-22
Classification
ENEMIES
Affiliation
Aurelian Synod
First encounter
World 8 · Level 111

Three floating hexagonal field frames around a seed core. The protective field is the ship.

Campaign spoilers: this file reveals specific boss encounters or later campaign content.

ARMAMENT

  1. 01Field pulseA slow, wide arc of field energy from the forward projector. Sidestep out of its band.

BEHAVIOUR

  1. 01Projected fieldsProjects fields onto up to three nearby allies. A field regrows whenever its ally is left alone.
  2. 02Field collapseDestroy the projector and every field it holds collapses.

TACTICAL

Destroy the Shield Support first, or keep firing on one target so its field never regrows.

SYSTEMS

  1. 01Field framesThree hex frames, each holding a live honeycomb field matrix.
  2. 02Projector prismsThe prisms that cast fields onto allies.
  3. 03Drive slotsFlat drive slots that burn as blades of teal light — no round engines anywhere on the hull.

First encountered in the same World · WORLD 08 — Andromeda Threshold